Fallout 4 NPC SPAWN ID CODES - Fallout 4 SPAWN CHEATS

This clear overview lists all the NPC ID Codes you need to create in Fallout 4.

GamesOptimum.com clearly presented the best cheats for your videogames.

It is important to note that cheat codes should only be used in single-player games. In online multiplayer games, cheating is considered unfair and can ruin the experience for other players. Many online games even ban players who use cheats. Therefore, cheats should be used responsibly, in a way that enhances the player's personal experience without harming others.

 

Cheats are intended for single-player games because they can be unfair to others in multiplayer games. Overall, cheats are tools that give players more control over the game and allow them to enjoy it in different ways.


Alternative Keys: If ~ does not work, try the grave key (`), apostrophe ('), or Ö for Swedish layouts. Troubleshooting: If the console doesn't open, switch your Windows keyboard language to US English.

 

If all else fails, go to your keyboard settings in the game and see if there is a key assignment for "console" or "developer mode", then assign this key to your desired function.


To spawn NPCs in Fallout 4, open the console on PC using the tilde key (~)

 

 

Then type      player.placeatme [NPC ID] [Amount]

 

Example        player.placeatme [000055AE] [1]

 

 

This places the NPC in fallout 4 directly at your location.


I've gone to the trouble of compiling all the NPC spawn ID codes for Fallout 4 here!


Further down this page, you'll find all, the NPC spawn ID codes in Fallout 4!


For clarity, I've simplified the list below.



Liberty Prime NPC ID Codes

In Fallout 4, Liberty Prime is a massive, heavily armed robot built before the Great War. Originally designed as a patriotic weapon for fighting communism, Liberty Prime was left incomplete for many decades before being reactivated in the Commonwealth. Liberty Prime is enormous and extremely powerful, equipped with energy weapons and missiles that can destroy groups of enemies and even Deathclaws with ease. Beyond its firepower, it is famous for its loud, patriotic voice, often shouting slogans about freedom and democracy while charging into battle. In the game, Liberty Prime becomes a key ally in the fight against the Brotherhood of Steel.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 00115B50 2" will spawn 2 liberty primes in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Liberty Prime 00115B50

Ghoul NPC ID Codes

In Fallout 4, ghouls are humans who were heavily exposed to radiation during and after the Great War. Instead of dying from the radiation, their bodies mutated. As a result, their skin became burned and decayed, giving them a frightening appearance. Despite how they look, many ghouls are still intelligent and can live normal lives. These ghouls are often called non-feral ghouls and can be found living in settlements or traveling through the wasteland.

However, some ghouls lose their minds over time because of radiation damage. These are known as feral ghouls. Feral ghouls behave like wild animals and attack anyone they see, which makes them very dangerous in the wasteland. Ghouls are an important part of the world of Fallout 4. They show how radiation has changed people after the nuclear war and they also represent themes of survival, discrimination, and adaptation in the harsh environment of the Commonwealth.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 00028FD4 2" will spawn 2 ghouls in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
A Friendly Ghoul  00028FD4
Feral Ghoul 000758AD, 001D4756, 001D4757, 001D4758, 001D47B
Rotting Ghoul 0007ED07 - LEGENDARY: 00165566 or 002499E1
Withered Feral Ghoul 0007ED08 or 000D39EC - LEGENDARY: 00165564 or 002499DF
Feral Ghoul Reaver 0007ED09 or 000D39EB - LEGENDARY: 00165563 or 002499DE
Feral Ghoul Roamer 000D39EA, or 0011669D LEGENDARY: 00165561, or 002499DC
Gangrenous Feral Ghoul 0011669E - LEGENDARY: 00165565, or 002499E0
Charred Feral Ghoul 001166AD -LEGENDARY: 001BCE9E, 002499E
Feral Ghoul Stalker 00165790 - LEGENDARY: 00165562, 002499DD
Glowing Sea Feral Ghoul 000A077E, 000A0EE8
Glowing One 00020BCC, 000D39ED, FF006A06 - LEGENDARY: 0016556B, 002499E3
Bloated Glowing One 000AE0EEE - LEGENDARY: 0016556D, 002499E5
Putrid Glowing One 0011669F - LEGENDARY: 00165556C, 002499E4

Basic Synth NPC ID Codes

In Fallout 4, synths (short for synthetic humans) are advanced artificial beings created by the secretive organization known as the The Institute. They are designed to look, move, and sometimes even think like real humans. Because of this, it can be very difficult to tell the difference between a human and a synth. There are different generations of synths. Early models look clearly robotic, but the newest versions—called Generation 3 synths—are almost identical to real people. They have artificial organs, skin, and emotions, which raises important questions about identity and humanity in the game’s story. Many people in the Commonwealth fear synths because they believe the Institute replaces humans with them. Other groups, such as the Railroad, believe synths deserve freedom and should not be treated like machines.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0003D029 2" will spawn 2 synths in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Synth 0003D029
Synth Leader 00075342
Synth Strider 0009318C - LEGENDARY: 001846DE
Synth escaping 000D84C6
Synth Scavenger 000E8D63
Synth Patroller 001A03F4 - LEGENDARY: 001846E0
Synth Seeker 001A03F5 - LEGENDARY: 00184701
Synth Trooper 001A03F6 - LEGENDARY: 0018472F
Synth Assaulter 001A03F7 - LEGENDARY: 00184731
Synth Stormer 001A03F8 - LEGENDARY: 001847E
Synth Eradicator 001A03F9 - LEGENDARY: 001847F
Rebel Synth FF000823


Assaultron NPC ID Codes

In Fallout 4, Assaultrons are advanced combat robots that were originally created before the Great War. They were designed to be fast, deadly, and highly efficient in battle. Assaultrons have a sleek humanoid design and are known for their speed and agility, which makes them more dangerous than many other robots in the wasteland. One of their most powerful weapons is the laser beam fired from their head, which can deal heavy damage to enemies. Many Assaultrons are still active in the Commonwealth and can be found guarding important locations or serving powerful groups such as the The Institute. Because of their strong armor and powerful attacks, they are considered one of the most dangerous robotic enemies players can encounter. Overall, Assaultrons represent the advanced military technology of the old world and add an exciting challenge for players exploring the wasteland in Fallout 4.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 00121D52 2" will spawn 2 assaultrons in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Assaultron 00121D52, 00179C61, 00179C67 - LEGENDARY: 00249AEB
Assaultron Invader 000D8418 - LEGENDARY: 00249AEC
Assaultron Dominator 001C246B or 001CFB13 - LEGENDARY: 00249AED
Gunner Assaultron 0022CDF7, 0022CDF8, 0022CDF9

Deathclaw NPC ID Codes

In Fallout 4, Deathclaws are some of the most dangerous creatures in the wasteland. They are large, powerful mutants with thick skin, sharp claws, and incredible strength. Deathclaws were originally created before the Great War through military experiments that modified animals to become powerful biological weapons. After the war, these creatures spread across the wasteland and became feared predators. In the Commonwealth, Deathclaws are known for their aggressive behavior and speed. They can quickly attack enemies with their massive claws and are strong enough to defeat many opponents in close combat. Because of their toughness and strength, they are often considered one of the most challenging enemies players face. Overall, Deathclaws are iconic monsters of the Fallout series and represent the dangerous mutations that appeared in the world after nuclear war.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0001db4c 2" will spawn 2 deathclaws in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Deathclaw 0001db4c ~OR~ 0002c969 - LEGENDARY: 0017E707
Alpha Deathclaw 001423A7 - LEGENDARY: 0017E70B
Glowing Deathclaw 001423A8 - LEGENDARY: 0017E70C
Deathclaw Matriarch 001423A9 - LEGENDARY: 0017E70D
Albino Deathclaw 001423AB - LEGENDARY: 0017E716
Cham. Deathclaw 001423AC - LEGENDARY: 002499D9
MythicDeathclaw 001423AD - LEGENDARY: 002499DA

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Supermutant NPC ID Codes

In Fallout 4, Super Mutants are large, powerful humanoid creatures that were created through exposure to the Forced Evolutionary Virus (FEV). This virus was originally developed before the Great War as part of secret scientific experiments. When humans are infected with FEV, their bodies change dramatically. They grow much bigger and stronger, their skin turns green, and they become extremely resistant to radiation and disease. However, many Super Mutants lose their intelligence and become aggressive. In the Commonwealth, Super Mutants often live in groups and attack settlements or travelers. They frequently use heavy weapons and are sometimes accompanied by mutant creatures such as mutant hounds or Suiciders, Super Mutants that carry mini nuclear bombs. Overall, Super Mutants are one of the most dangerous enemy factions in Fallout 4. They represent the terrifying results of scientific experiments gone wrong in the world after the nuclear apocalypse.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0001A00C 2" will spawn 2 supermutants in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Super Mutant 0001A00C, 000A1471, 000EDCC6, 000EDCCF, 000EDCD0
Mutant Hound 00090c37
Glowing Mutant Hound 0012240d
Super Mutant Skirmisher 000EDCC8 - LEGENDARY: 0017E6E5
Super Mutant Brute 000EDCC8 - LEGENDARY: 0017E6EB
Super Mutant Enforcer 000EDCC9 - LEGENDARY: 0017E6E9
Super Mutant Master 000EDCCB - LEGENDARY: 0017E6ED
Super Mutant Overlord 0014238B - LEGENDARY: 0017E6F0
Super Mutant Primus 00142391 - LEGENDARY: 0017E6F2
Super Mutant Warlord 00142397 - LEGENDARY: 0017E6F4
Super Mutant Suicider 0014AE58

Behemoth NPC ID Codes

In Fallout 4, Behemoths are extremely large and powerful versions of Super Mutants. They are much bigger than normal Super Mutants and are considered some of the strongest enemies in the wasteland. Behemoths are believed to form when Super Mutants continue to grow over many years due to the effects of the Forced Evolutionary Virus (FEV). As they grow larger, they become even stronger, but they usually lose much of their intelligence and act mostly on instinct. In the Commonwealth, Behemoths are rare but very dangerous. They often attack with massive weapons such as large clubs, pieces of metal, or even parts of buildings. Because of their huge size and strength, defeating a Behemoth can be a very difficult challenge for players. Overall, Behemoths represent the extreme and terrifying side of mutation in Fallout 4, showing how the virus that created Super Mutants can continue to change creatures over time.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 000BB7DD 2" will spawn 2 behemoths in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Behemoth 000BB7DD, 00163EAB, FF0009AC, FF0031A8, FF003DBE, FF004C43
Glowing Behemoth 0012B97A
Epic Behemoth 0012B97B
Ancient Behemoth 0012B97C

Raider NPC ID Codes

In Fallout 4, Raiders are violent groups of criminals and survivors who live in the wasteland after the Great War. Instead of building peaceful communities, they survive by attacking travelers, stealing supplies, and taking over abandoned buildings. Raiders usually live in gangs and control places such as ruined factories, highways, and old buildings. They often wear rough armor made from scrap metal and use many types of weapons, from pistols and rifles to melee weapons. Most Raiders are hostile and will attack anyone who enters their territory. Because of this, they are a common enemy that players encounter while exploring the Commonwealth. Overall, Raiders represent the dangerous and lawless side of the wasteland in Fallout 4, showing how some people chose violence and chaos to survive after the nuclear war.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 00020749 2" will spawn 2 raiders in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Raider 00020749, 0002E007, 0003183A, 000780bA
Raider Veteran 00019567, 0007533E
Raider Scum 000758AF, 000EB30F
Raider Waster 000758B1, 000EB311
Raider Survivalist 000758B2, FF005568
Berserk Raider 001A734A
Raider Psycho 001E7429, 001E742A, 001E742B
Legendary Raiders 00184752, 00184753, 00184754, 00184755


Gunner NPC ID Codes

In Fallout 4, Gunners are a well-organized and heavily armed group of mercenaries in the wasteland. Unlike Raiders, who are chaotic and untrained, Gunners are disciplined, tactical, and often work as hired soldiers for money.

Gunners wear armor, use advanced weapons, and can attack in coordinated groups. They are usually found in fortified locations such as abandoned factories, military outposts, or strongholds. Because of their training and equipment, they are more dangerous than ordinary enemies and require careful strategy to defeat. Overall, Gunners represent the professional and ruthless side of the post-apocalyptic world in Fallout 4, showing that not all threats in the Commonwealth are chaotic—some are organized and deadly.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0004AB6C 2" will spawn 2 gunners in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Gunner 0004AB6C, 000A0E38, 000A0E39, 000FD39B - LEGENDARY: 00184758, 0018475A
Gunner Private 000FD3A0, FF000888, FF000889, FF00088A, FF0008B1, FF0008D6
Gunner Corporal 000FD3A1
Gunner Sergeant 000FD3A2, FF008B31
Gunner Lieutenant 00070506
Gunner Captain 00070507, 001C64A6, 001CC45C
Gunner Major 00070508
Gunner Colonel 00070509
Gunner Brigadier 0007050A
Gunner Merc 0003D646, 0004B36C, 0004B36D, 0012758F
Gunner Commander 0004CE40, 000AC520, 001ABE5F, 001AE743, 001CC45B
Gunner Conscript 000CE985, 000F480D, 000FFF69, 00193B44, FF0008D5
ROBOTS:  
Gunner Mr. Gutsy 0021DDBB
Gunner Lt. Gutsy 0021DDBD
Gunner Maj. Gutsy 0021DDBE
Gunner Col. Gutsy 0021DDBF
Gunner Sentry Bot 0022CDF3
Gunner Siege Breaker Sentry 0022CDF4
Gunner Annihilator Sentry 002CDF5
Gunner Annihilator MK II 0022CDF6
Gunner Assaultron 0022CDF7
Gunner Assaultron Invader 0022CDF8
Gunner Assaultron Dominator 0022CDF9

Children of Atom NPC ID Codes

In Fallout 4, the Children of Atom are a religious cult that worships radiation as a divine force. They believe that atomic energy is sacred and that exposure to radiation is a way to achieve spiritual enlightenment. The Children of Atom often live near highly irradiated areas, such as old nuclear plants or glowing wastelands. They wear unusual clothing and sometimes carry weapons, but their main focus is spreading their beliefs rather than conquering others. In the Commonwealth, they represent a unique and extreme response to the nuclear apocalypse, showing how some survivors turn to faith—even in the power of radiation—to find meaning in a broken world.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0002FB83 2" will spawn 2 child of atom in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Child of Atom 0002FB83, 0002FB85, 0002FB86, 000859DD, 000A0E36, 001BBCBB
Child of Atom Cultist 001BBCBE
Child of Atom Preacher 001BBCBF
Child of Atom Zealot 001BBCC0
Child of Atom Reborn 00213F53
Atoms Wraith 0014404A, FF00085C
Atomic Dreamz 000EFBB5, FF000A05

Brotherhood of Steel NPC ID Codes

In Fallout 4, the Brotherhood of Steel is a highly organized faction dedicated to preserving and controlling advanced technology. They believe that technology is dangerous in the wrong hands and that it must be protected to prevent the mistakes that caused the Great War. Members of the Brotherhood wear power armor, carry advanced weapons, and follow strict rules and hierarchy. They often see themselves as humanity’s guardians, sometimes clashing with other groups like Raiders, Gunners, or even the Institute. In the Commonwealth, the Brotherhood of Steel represents order, discipline, and the desire to control knowledge and power. They are a major faction in Fallout 4, giving players moral choices about technology, protection, and freedom.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 000769FA 2" will spawn 2 brotherhood of steel in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Aspirant 000769FA, FF004A12 - LEGENDARY: 00249ADA
Knight 00769FB, 00107AC3, 00175093, 0019632B - LEGENDARY: 00249ADB, 00249AE3
Knight Sergeant 000769FC, 0015DFF4, 0015E001 - LEGENDARY: 00249ADC, 00249AE4
Knight Captain 000769FD, 00175092, 001946B0 - LEGENDARY: 00249ADD, 00249AE5
Knight Commander 001F6B05 - LEGENDARY: 00249ADE, 00249AE6
Paladin 001F6B06 - LEGENDARY: 00249ADF, 00249AE7
Paladin Commander 0011F6B06 - LEGENDARY: 00249AE0, 00249AE8
Initiate 000769FE, 0019632A
Squire 000C868A
Soldier Initiate 0017D6B0, 0017D6B1, 0017D6B2, 0017D6B3
Scribe Initiate 000769FF
Sr. Scribe 00076A01, 0015DFFF, 0019DE87
Lancer Initiate 0012BC94, FF002834
Lancer 0012BC93
Lancer Sergeant 0012BC95
Lancer Knight 0012BC94, 0015DFFA, 001812F4
Lancer Captain 0012BC96, FF002C62
Mess Officer 001526A6
Mr. Gutsy 001552C4

Mirelurk NPC ID Codes

In Fallout 4, Mirelurks are large, crab-like mutated creatures that live near water, such as rivers, lakes, and coastal areas of the Commonwealth. They were created when radiation caused sea creatures to mutate after the Great War.

Mirelurks have tough, armored shells and strong claws, making them very dangerous in combat. Some varieties, like the Mirelurk Queen, are even larger and more powerful, capable of attacking with devastating strength. These creatures represent the hazards of the post-apocalyptic environment, showing how radiation has changed wildlife into aggressive and deadly monsters that players must face while exploring Fallout 4.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 00024002 2" will spawn 2 mirelurks in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Mirelurk 00024002, 000361C1, 001243FF, FF0009D9 - LEGENDARY: 00017E6D3, 002499EC
Glowing Mirelurk 00142383 - LEGENDARY: 0017E6D2, 002499EF
Mirelurk Hunter 00064C5E, FF0009AE - LEGENDARY: 0017E6D7, 002499F1
Glowing Mirelurk Hunter 00142381 - LEGENDARY: 0017E6D6, 002499F2
Albino Mirelurk Hunter 00142384 - LEGENDARY: 0017E6D8, 002499F3
Mirelurk Razorclaw 0014237F, FF000A2F - LEGENDARY: 0017E6D0, 002499ED
Mirelurk Killclaw 00142380 - LEGENDARY: 0017E6D1, 002499EE
Mirelurk Hatchling 0016962D, 0018AFB1, 001B829C
Mirelurk Spawn 00176DCA, 001B829B
Softshell Mirelurk 0019E967, FF00080D, FF00080E
Mirelurk Queen 000E12AB, FF0009AD, FF000AAE, FF0041D7
Mirelurk King 000B7F95, 000D8E1A, FF0009DC - LEGENDARY: 0017E6DC, 002499F4
Glowing Mirelurk King 00142385 - LEGENDARY: 0017E6DE
Mirelurk Deepking 00142382 - LEGENDARY: 0017E6DD, 002499F5

Radscorpion NPC ID Codes

In Fallout 4, Radscorpions are large, mutated scorpions that have been transformed by radiation after the Great War. They are one of the many dangerous creatures that roam the wasteland. Radscorpions have tough exoskeletons and powerful pincers, making them strong in close combat. Some varieties can even shoot poisonous venom, which makes them more deadly. They are usually found in deserts, ruins, and other irradiated areas. Radscorpions show how the nuclear apocalypse has affected wildlife, turning ordinary animals into dangerous predators that challenge players throughout the Commonwealth in Fallout 4.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme FF000A0C 2" will spawn 2 radscorpions in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Radscorpion FF000A0C, FF0009A9, 000636AA - LEGENDARY: 0017E6FE, 0002499FF
Glowing Radscorpion 00020B86 - LEGENDARY: 00017E701, 00249A01
Radscorpion Hunter 00020B85 - LEGENDARY: 0017E6FF, 000249A00
Albino Radscorpion 00115AE5 - LEGENDARY: 0017E700, 000249A02
Radscorpion Stalker 00115EA6 - LEGENDARY: 0017E702, 00249A03
Radscorpion Predator 00115EA7 - LEGENDARY: 0017E703, 00249A04
Deathskull Radscorpion 00115EA8 - LEGENDARY: 0017E704, 00249A05

Vertibird NPC ID Codes

In Fallout 4, Vertibirds are advanced military helicopters used for transport and combat. They were originally built before the Great War and are capable of carrying troops, supplies, or heavy weapons across the wasteland. Vertibirds are fast, heavily armed, and highly durable, often equipped with machine guns, rockets, or energy weapons. They are primarily used by powerful factions like the Brotherhood of Steel.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 005BCA5 2" will spawn 2 vertibirds in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Vertibird 005BCA5, 005BCA6, 005BCA7, 000FF991


Minutemen NPC ID Codes

In Fallout 4, the Minutemen are a group of volunteers dedicated to protecting settlements and helping people in the Commonwealth. They were originally formed to defend ordinary citizens from threats such as Raiders, Super Mutants, and other dangers in the wasteland. The Minutemen believe in cooperation and community. Instead of ruling others, they try to help settlements become stronger by building defenses and supporting each other. Their name comes from the historical American militias that were ready to fight at a moment’s notice. During the story, the player can help rebuild the Minutemen under the leadership of Preston Garvey. Together, they work to restore order and hope in the Commonwealth by protecting settlements and rebuilding society after the Great War.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0001D323 2" will spawn 2 minutemens in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Minutemen 0001D323, 000A0E34, 000A0E35, 000AA78E

Molerat NPC ID Codes

In Fallout 4, Mole Rats are mutated underground creatures that look like large hairless rats. They appeared after radiation spread across the world following the Great War. Mole Rats live beneath the ground and often surprise their enemies by suddenly digging up from the soil to attack. They usually travel in groups and can quickly surround their targets. Although they are not the strongest enemies in the Commonwealth, Mole Rats can still be dangerous because of their speed and their ability to attack from underground. They are a common creature that players encounter while exploring the wasteland in Fallout 4.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0001D966 2" will spawn 2 molerats in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Mole Rat 0001D966, 000DB0B4
Vault 81 Mole Rat 000DB0A5, 000DB0B5
Rabid Molerat 001832F6, FF004196 LEGENDARY: 001846D7
Glowing Mole Rat 001832F7, FF00882C LEGENDARY: 001846D8
Mole Rat Brood Mother 000B100F, 001832F8 LEGENDARY: 001846D9

Radstag NPC ID Codes

In Fallout 4, Radstags are mutated deer that live in the forests and wilderness of the Commonwealth. They were once normal animals, but radiation from the Great War caused them to evolve into strange two-headed creatures.

Radstags are usually not very aggressive and often run away when they see danger. However, they can attack if they feel threatened. Because they are animals, they are often hunted by wasteland survivors for their meat and hide.

 

In the world of Fallout 4, Radstags show how radiation changed normal wildlife, turning familiar animals into unusual mutated creatures that adapted to life in the wasteland.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0008CA3C 2" will spawn 2 radstags in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Radstag 0008CA3C, FF0009D0, FF0B814 - LEGENDARY: 00184527
Radstag Doe 00115A8B, FF0009C8, FF0009CA, FF000A5D
Radstag Yearling 00115A8C
Albino Radstag 0015A8D, FF0009CE, FF000AD0 - LEGENDARY: 0018457E
Radbid Radstag 00115A8E, FF0009D1, FF0009D5 - LEGENDARY: 00184580, FF008D5C
Glowing Radstag 00115A8F - LEGENDARY: 00184582

Mongrel NPC ID Codes

In Fallout 4, Mongrels are mutated wild dogs that roam the wasteland. They were once normal dogs, but radiation from the Great War caused them to change and become more aggressive. Mongrels usually travel in packs and attack travelers, settlers, or other creatures they encounter. Because they are fast and often appear in groups, they can be dangerous for unprepared players. These creatures represent how radiation affected animals in the Commonwealth, turning ordinary dogs into hostile and unpredictable predators in the harsh world of Fallout 4.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0001D15A 2" will spawn 2 mongrels in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Wild Mongrel 0001D15A
Visious Mongrel 001324D8 - LEGENDARY: 00184520
Feral Mongrel 001324D9 - LEGENDARY: 00184521
Albino Mongrel 001324DA - LEGENDARY: 00184522
Rabid Mongrel 001324DB - LEGENDARY: 00184523
Glowing Mongrel 001324DC - LEGENDARY: 00184524
Alpha Visious Mongrel 00136251
Alpha Feral Mongrel 001832FB
Alpha Albino Mongrel 001832FC
Alpha Rabid Mongrel 001832FD
Alpha Glowing Mongrel 001832FE
Alpha Wild Mongrel 001832FF

Yoa Guai NPC ID Codes

In Fallout 4, Yao Guai are large mutated bears that roam the wasteland. They were once normal bears, but heavy radiation from the Great War caused them to grow bigger, stronger, and much more aggressive. Yao Guai are known for their powerful claws and incredible strength. They often attack quickly and can deal a lot of damage in close combat, making them dangerous enemies for travelers in the Commonwealth. These creatures show how radiation has changed wildlife in the world of Fallout 4, turning ordinary animals into fierce and deadly predators that survive in the harsh post-apocalyptic environment.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 000295A0 2" will spawn 2 yoa guais in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Stunted Yoa Guai 000295A0
Yoa Guai 000A0F33 LEGENDARY: 0018458B
Shaggy Yoa Guai 001437F2 LEGENDARY: 0018458C
Glowing Yoa Guai 001437F3 LEGENDARY: 001845F2
Albino Yao Guai 001437F4 LEGENDARY: 001845D4
Rabid Yoa Guai 001437F5 LEGENDARY: 001845D5
Dusky Yoa Guai 001437F6 LEGENDARY: 001845D6

Bloodbug NPC ID Codes

In Fallout 4, Bloodbugs are large, mutated insects similar to mosquitoes. They appeared after radiation from the Great War changed many forms of wildlife in the wasteland. Bloodbugs fly through the air and attack by using their long needle-like mouth to stab their victims and drink their blood. Because they can fly and move quickly, they can be difficult for players to hit during combat. These creatures are common in swamps, forests, and other outdoor areas of the Commonwealth. Bloodbugs show how even small animals and insects were transformed into dangerous threats in the harsh world of Fallout 4.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 00028669 2" will spawn 2 bloodbugs in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Bloodbug Hatchling  00028669
Bloodbug  001423B4 - LEGENDARY: 0017E71F, 002499CD
Red Widow Bloodbug  001423B5 - LEGENDARY: 0017E720, 002499CE
Infected Bloodbug  001423B6, FF009586 - LEGENDARY: 0017E721, 002499CF
Glowing Bloodbug  001423B7 - LEGENDARY: 0017E722, 002499D0
Vampiric Bloodbug  001423B8 - LEGENDARY: 0017E723, 002499D1

 


Bloodfly NPC ID Codes

In Fallout 4, Bloatflies are large mutated insects that developed after radiation spread across the world following the Great War. They are much bigger and more dangerous than normal flies. Bloatflies attack from the air and can spit harmful projectiles made from larvae at their enemies. This makes them annoying and sometimes dangerous opponents, especially when they appear in groups. These creatures are commonly found in the wasteland and are another example of how radiation changed insects and wildlife in the world of Fallout 4, turning even small creatures into threats for travelers and settlers.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 00029469 2" will spawn 2 bloodflys in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Bloatfly 00029469, FF005141, FF00C504
Black Bloatfly 001423B0, 00247981, FF0087B6 - LEGENDARY: 0017E6BC, 002499C9
Festering Bloatfly 001423B1 - LEGENDARY: 0017E6CC, 002499CA
Glowing Bloatfly 001423B2 - LEGENDARY: 0017E6CD, 002499CB

 


Stingwing NPC ID Codes

In Fallout 4, Stingwings are large mutated insects that resemble a mix between a wasp and a mosquito. They appeared after radiation spread across the world following the Great War. Stingwings are very fast and aggressive. They fly quickly toward their enemies and attack using a sharp stinger that can poison their targets. Because of their speed and ability to fly, they can be difficult to fight, especially in groups. These creatures are often found in forests, swamps, and other wild areas of the Commonwealth. Stingwings show how radiation transformed insects into dangerous predators in the harsh world of Fallout 4.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 0005FBB3 2" will spawn 2 stingwings in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Stingwing 0005FBB3 - LEGENDARY: 001844A5
Stingwing Darter 001423BB - LEGENDARY: 001844C4
Stingwing Skimmer 001423BC - LEGENDARY: 001844C5
Stingwing Chaser 001423BE - LEGENDARY: 0018451A
Glowing Stingwing 001423BD

 


Radroache NPC ID Codes

In Fallout 4, Radroaches are giant mutated cockroaches that appeared after radiation spread across the world following the Great War. Radroaches are usually found inside abandoned buildings, underground areas, and dark ruins. They are much larger than normal cockroaches and will attack if they feel threatened. Although they are not very strong compared to other enemies in the Commonwealth, Radroaches are often among the first creatures players encounter. They show how even small insects were changed by radiation and became part of the dangerous wildlife in the wasteland of Fallout 4.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 000475DF 2" will spawn 2 radroaches in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Radroach 000475DF, 001BBEA9, FF000E44 - LEGENDARY: 0016CA41, 002499C4
Glowing Radroach 001BBEAA, FF0050BF, FF00576E

 



Brahmin NPC ID Codes

In Fallout 4, Brahmin are mutated cows that have two heads. They appeared after radiation changed many animals following the Great War. Brahmin are very important for survival in the wasteland. Settlers use them for food, milk, and to carry heavy supplies across the Commonwealth. Because they are useful animals, they are often protected by traders and settlements. Even though Brahmin look strange because of their two heads, they are usually calm and harmless. In Fallout 4, they represent how animals adapted to the harsh conditions of the post-apocalyptic world.

 

Use "player.placeatme ID Amount" without quotation marks of course to spawn a NPC in Fallout 4.

Example: "player.placeatme 00020480 2" will spawn 2 brahmins in front of you.

THAT`S THE RESULT YOU THEN NEED TO ENTER ONE OF THESE CODES - Fallout 4 NPC ID CODES
   
Brahmin 00020480, 000995A6, 0009DCBC
Pack Brahmin 00114A66, 0014055E

 


A Loving Reflection on Fallout 4

Fallout 4, developed by Bethesda Game Studios and published by Bethesda Softworks, is more than just a post-apocalyptic role-playing game. It is a journey through loss, survival, and the fragile hope that humanity can rebuild even after the world has fallen apart.

 

The game begins in the quiet suburbs just before nuclear war devastates the world. Within minutes, everything changes. The player awakens two centuries later in a shattered wasteland known as the Commonwealth. At first glance, it is a world of ruins, radiation, and danger. Yet the longer you explore, the more you realize that beneath the broken buildings and dusty roads, life still struggles to grow.

 

One of the most beautiful aspects of Fallout 4 is its emotional core. The main character searches for their lost child, a simple but deeply human motivation that drives the entire story forward. This personal mission transforms the wasteland from a hostile environment into a place filled with meaning and memory.

Along the journey, players meet unforgettable companions. Characters such as Nick Valentine, a detective with a mechanical body but a very human soul, and Piper Wright, a determined journalist who believes in truth and justice, remind us that kindness and courage can survive even after the end of the world. These relationships make the wasteland feel alive and emotionally rich.

 

Another remarkable feature is the freedom the game offers. Players can rebuild settlements, help struggling communities, and shape the future of the Commonwealth. Every small act—building a home, defending a village, or helping a stranger—feels like planting a seed of hope in a broken land.

 

Visually and atmospherically, Fallout 4 captures a strange kind of beauty. Sunsets glow over ruined cities, old radio songs play from distant speakers, and nature slowly reclaims the remains of civilization. The contrast between destruction and quiet beauty creates a powerful emotional experience.

 

 

In the end, Fallout 4 is not just about surviving the apocalypse. It is about compassion, rebuilding, and the enduring strength of the human spirit. Even in a world devastated by nuclear fire, there is still room for friendship, love, and the dream of a better tomorrow.



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Fallout 4 NPC SPAWN CODES - Fallout 4 SPAWN CHEATS